The StoryTeach team has recently had two posters accepted for presentation at GenderIT 2015 and Games, Learning, and Society Conference 11.
Carolee Stewart-Gardiner presented a poster outlining how we chose the three computer science principles to teach in our games at GenderIT 2105 in late April. Using CS Principles as a guide, we settled on designing one game each about data representation, data organization, and algorithm reading/writing.
Elisabeth Gee and Kelly Tran will be presenting their poster on the role of story in teaching computer science at Games, Learning, and Society Conference 11 in July. We are designing three versions of the games mentioned above: an abstract game by itself, a game with a fictional context, and a game with a full story. This poster explores why and how we want to do this.