Publications

Eordanidis, S., Stewart-Gardiner, S., Gee, E., Carmichael, G. The Effectiveness of Pairing Analog and Digital Games to Teach Computer Science Principles to Female Youth. In Proceedings of CCSC Eastern Conference 2016, 2016. [pdf]

Gee, E., Tran, K., Aguilera, E., Harteveld, C., Smith, G., Barnes, J., Folajimi, Y., Stewart-Gardiner, C., Eordanidis, S. & Carmichael, G. Using Games to Teach Computer Science Concepts. In Proceedings of Games, Learning and Society Conference 12, 2016. [pdf]

Horn, B., Clark, C., Strom, O., Chao, H., Stahl, A. J., Harteveld, C., & Smith, G. Design Insights into the Creation and Evaluation of a Computer Science Educational Game. In Proceedings of the 47th ACM Technical Symposium on Computing Science Education (pp. 576-581), 2016. [pdf]

Harteveld, C., Smith, G., Carmichael, G., Gee, E., & Stewart-Gardiner, C.  A Design-Focused Analysis of Games Teaching Computer Science. In Proceedings of Games, Learning and Society Conference 10, 2014. [pdf]

Stewart-Gardiner, C., Carmichael, G., Latham, J., Lozano, N., Greene, J. Influencing Middle School Girls to Study Computer Science Through Educational Computer Games.  In Journal of Computing Sciences in Colleges, 2013.

Posters

Gee, E. Tran, K. Stewart, C. Carmichael, G. & Hopping, L. The role of story in computer science games for girls.  In Proceedings of the Games, Learning and Society Conference 11, 2015.

Stewart-Gardiner, C., Carmichael, G., Gee, E. and Hopping, L. Girls Learning Computer Science Principles with After School Games. GenderIT2015, 2015.

Carmichael, G., Stewart-Gardiner, C. Gram’s House: Encouraging Girls to Consider Computer Science Through GamesGrace Hopper Celebration of Women in Computing, 2013.  [PDF]

Presentations

Carmichael, G., Compton, K., Gee, E., Smith, G., Stewart-Gardiner, C. New Perspectives on Gender-Inclusive Game Design. Grace Hopper Celebration of Women in Computing, 2014. Panel (names alphabetical).