B.S. Combined Major in Computer Science and Game Development
Specimen 2: This specimen does not use NUterm

For Students Entering in Fall 2015 or Later
February 2015
134
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The 2014 version of this specimen may be found at: 2014 Specimen for CS and Game Design
Semester 1: Fall
CS 1200 CS/IS Overview 1 1
CS 1800 Discrete Structures 4
CS 1801 Recitation for CS 1800 0
CS 2500 Fundamentals of Computer Science 1 4
CS 2501 Lab for CS 2500 1
GAME 2500 Foundations of Game Design 4
ENGW 1111 College Writing 4
Co-op Preparation
Starting in Fall 2012, all students will take CS 1210 in the semester before going on co-op.
CS 1210 CS/IS Overview 2: Co-op Preparation 1
Semester 2: Spring
CS 2510 Fundamentals of Computer Science 2 4
CS 2511 Lab for CS 2510 1
CS 2800 Logic and Computation 4
CS 2801 Lab for CS 2800 1
MATH 1260 Math Fundamentals for Games 4
GAME 1110 Games and Society 4
GAME 1111 Recitation for GAME 1110 0
Semester 3: Fall
CS 3500 Object-Oriented Design 4
CS 3520 Programming in C++ 4
GAME 2010 The Business of Games 4
GAME 3700 Rapid Idea Prototyping for Games 4
Semester 4: Spring
CS 1210 CS/IS Overview 2: Co-op Preparation 1
CS 3540 Game Programming 4
CS 4300 Computer Graphics 4
CS 4800 Algorithms & Data 4
MATH 1341 Calculus 1 for Science and Engineering 4
Summer 1
ENGW 3302 Advanced Writing in the Technical Professions 4
PSYC 1101 Foundations of Psychology 4
Co-op: 6 Months July to December
Semester 5: Spring
CS 3650 Computer Systems 4
CS 4850 Building Game Engines 4
GAME 3800 Game Concept Development and Production 4
Game Design Elective 4
Co-op: 4 Months May to September
Semester 6: Fall
GAME 4700 Game Design Capstone 1 4
CS/GAME Related Elective 1 4
CS 3700 Networks and Distributed Systems 4
Choose one
CS 4500 Software Development 4
Meet the CS Elective Requirement 4
Semester 7: Spring
GAME 4701 Game Design Capstone 2 4
CS/GAME Related Elective 2 4
CS 4000 Senior Seminar 1
Choose one
CS 4500 Software Development 4
Meet the CS Elective Requirement 4
Elective 4
Summer 1
Elective 4
Elective 4