B.S. Combined Major in Computer Science and Game Design
For Students Entering in Fall 2014 or Later
Fall 2014
134
The College of Computer and Information Science
and the College of Art, Media, and Design
reserve the right to modify
the curriculum described in this document or the individual courses
as necessary in the future.
Computer Science (61 or 62 SH: 14 @ 4 SH, 5 or 6 @ 1 SH)
Required Computer Science Courses (57 or 58 SH)
Students will take CS 1200 during their first semester.
Students will take CS 1210 in the semester before going on co-op.
CS 1200
CS/IS Overview 1
1
CS 1210
CS/IS Overview 2: Co-op Preparation
1
Freshman level courses with labs or recitations
CS 1800
Discrete Structures
4
CS 1801
Recitation for CS 1800
0
CS 2500
Fundamentals of Computer Science 1
4
CS 2501
Lab for CS 2500
1
CS 2510
Fundamentals of Computer Science 2
4
CS 2511
Lab for CS 2510
1
CS 2800
Logic and Computation
4
CS 2801
Lab for CS 2800
1
Upper level courses
CS 3500
Object-Oriented Design
4
CS 3520
Programming in C++
4
CS 3540
Game Programming
4
CS 3650
Computer Systems
4
CS 3700
Networks and Distributed Systems
4
CS 4300
Computer Graphics
4
CS 4500
Software Development
4
CS 4800
Algorithms and Data
4
CS 4850
Building Game Engines
4
Senior Seminar
CS 4000
Senior Seminar
1
Computer Science Elective Requirement (4 SH)
Choose one.
CS 4150
Game Artificial Intelligence
4
IS 4300
Human Computer Interaction
4
English (8 SH: 2 @ 4 SH)
ENGW 1111
College Writing
4
ENGW 3302
Advanced Writing in the Technical Professions
4
With permission, you may substitute ENGW 3301 or ENGW 3315 for ENGW 3302.
Mathematics (8 SH: 2 @ 4 SH)
MATH 1260
Math Fundamentals for Games
4
MATH 1341
Calculus 1 for Science and Engineering
4
Game Design (33 SH: 8 @ 4 SH, 1 @ 1 SH)
Game Design Required Courses (25 SH)
GAME 1110
Games and Society
4
GAME 1111
Recitation for GAME 1110
0
GAME 2500
Foundations of Game Design
4
GAME 3700
Rapid Idea Prototyping for Games
4
GAME 3800
Game Concept Development and Production
4
GAME 4700
Game Design Capstone 1
4
GAME 4701
Game Design Capstone 2
4
Game Design Electives (8 SH)
Choose 2 Game Design electives except not
GAME 2150, GAME 3150, or GAME 3250.
Game Design Elective 1
4
Game Design Elective 2
4
CS/Game Related Electives (8 SH)
Select 2 electives chosen from the options below:
Game Design electives except not GAME 2150, GAME 3150, or GAME 3250
4
Interactive Media electives
4
Art+Design electives
4
Computer Science electives CS 2600 or higher except not CS 5010
4
Information Science electives IS 2000 or higher except not IS 4900
4
PHYS 2101
Physics Principles for Games
4
MATH 1342
Calculus 2 for Science and Engineering
4
Statistics. Choose at most one.
ECON 2350
Statistics
4
PSYC 2320
Statistics in Psychological Research
4
General Requirement (4 SH: 1 @ 4 SH)
PSYC 1101
Foundations of Psychology
4
General Electives (12 SH: 3 @ 4 SH)
Elective 1
4
Elective 2
4
Elective 3
4
The general electives must be consistent with the policy
on general electives articulated by the College of
Computer and Information Science on the college web site.
NU Core
The Level 1 Core in Arts/Humanities is satisfied since
Game Design is in the Arts category.
The Level 1 Core in Social Science is satisfied via PSYC 1101.
Comparative Cultures Requirement
The Comparative Cultures Requirement must be satisfied. If this is done
by taking a course then this course must be one of the general electives.
Integrative Courses
See CS 3520 Programming in C++
See CS 3540 Game Programming
See CS 4150 Game Artificial Intelligence
See CS 4300 Computer Graphics
See CS 4850 Building Game Engines
See IS 4300 Human Computer Interaction
See MATH 1260 Math Fundamentals for Games