B.S. Combined Majors for Computer Science and Interactive Media
For Students Entering in Fall 2013 or Later
Summer 2013
136
The College of Computer and Information Science and the Creative Industries program reserve the right to modify the curriculum described in this document or the individual courses as necessary in the future.
The 2011 version of these requirements may be found at: 2011 Requirements
Change History
Computer Science (41 or 42 SH: 9 @ 4 SH, 5 or 6 @ 1 SH)
Required Computer Science Courses (41 or 42 SH)
Students will take CS 1200 during their first semester.
Students will take CS 1210 in the semester before going on co-op.
CS 1200 CS/IS Overview 1 1
CS 1210 CS/IS Overview 2: Co-op Preparation 1
Freshman level courses with labs or recitations
CS 1800 Discrete Structures 4
CS 1801 Recitation for CS 1800 0
CS 2500 Fundamentals of Computer Science 1 4
CS 2501 Lab for CS 2500 1
CS 2510 Fundamentals of Computer Science 2 4
CS 2511 Lab for CS 2510 1
CS 2800 Logic and Computation 4
CS 2801 Lab for CS 2800 1
Upper level courses
CS 3500 Object-Oriented Design 4
CS 4300 Computer Graphics 4
CS 4500 Software Development 4
CS 4800 Algorithms and Data 4
IS 4300 Human Computer Interaction 4
Senior Seminar
CS 4000 Senior Seminar 1
English (8 SH: 2 @ 4 SH)
ENGW 1111 (ENGL 1111) College Writing 4
ENGW 3302 (ENGL 3302) Advanced Writing in the Technical Professions 4
With permission, you may substitute ENGW 3301 for ENGW 3302.
ENGW 3301 (ENGL 3301) Advanced Writing in the Disciplines 4
Mathematics (4 SH: 1 @ 4 SH)
MATH 1260 Math Fundamentals for Games 4
General Requirements (4 SH: 1 @ 4 SH)
PSYC 1101 Foundations of Psychology 4
Art+Design (10 SH: 2 @ 4 SH, 2 @ 1 SH)
Art+Design Required Courses (10 SH)
ARTF 1122 2D Foundation 4
ARTF 1123 2D Tools: Imaging Basics 1
ARTF 1124 3D Foundation 4
ARTF 1125 3D Tools: Form Basics 1
Interactive Media (25 SH: 6 @ 4 SH, 1 @ 1 SH)
Interactive Media Required Courses (25 SH)
IM 1110 Interactive Media and Society 4
IM 2100 Digital Narrative 1 4
IM 2250 Programming for Digital Media 4
IM 2400 Web Design and Development 4
IM 2401 Web Development Tools 1
IM 4700 Interactive Media Capstone 1 4
IM 4701 Interactive Media Capstone 2 4
Creative Industries Electives (Minimum 20 SH with at least 5 courses at 4 SH)
Choose 5 Creative Industries electives (with lab if offered) from the lists below.
Creative Industries Elective 1 4 or 5
Creative Industries Elective 2 4 or 5
Creative Industries Elective 3 4 or 5
Creative Industries Elective 4 4 or 5
Creative Industries Elective 5 4 or 5
Normally, students must take all prerequisites for any course they wish to take. For exceptions based on some form of alternate experience, seek permission from the instructor.
Area: Interactive Media
IM 2200 Digital Narrative 2 4
IM 2300 Managing Media Development 4
IM 3200 Interactive Sound Development 4
IM 3250 Physical Computing 4
IM 3500 Cross Media Marketing and Communication 4
IM 3600 Market Analysis for the Creative Industries 4
IM 3700 Interfaces for Mobile and Tactile Environments 4
IM 3899 Interactive Media Topics 4
Area: Art+Design History
ARTH 1111 Global Art + Design History: Renaissance to Modern 4
ARTH 2210 Modern Art + Design History 4
ARTH 2211 Contemporary Art + Design History 4
ARTH 2212 Survey of the Still and Moving Image 4
Area: Art+Design Foundations
ARTF 2220 4D Foundation 4
ARTF 2221 4D Tools: Motion Basics 1
ARTF 2223 Interactive Foundation 4
ARTF 2224 Interactive Tools 1
Area: Animation
ARTD 2370 Animation Basics 4
ARTD 2371 Animation Tools 1
ARTD 3470 Animation Studio 1 4
ARTD 4570 Animation Studio 2 4
ARTD 4575 Animation Studio 3 4
Area: Video
ARTD 2380 Video Basics 4
ARTD 2381 Video Tools 1
ARTD 3480 Video 1 4
ARTD 4580 Video 2 4
ARTD 4680 Video 3 4
Area: Photography
ARTD 2360 Photo Basics 4
ARTD 2361 Photo Tools 1
ARTD 3460 Photography 1 4
ARTD 4560 Still Digital Imaging 4
ARTD 4565 Photography 2 4
ARTD 4661 Alternative Photographic Processes 4
Area: Graphic Design
ARTG 2250 Typography 1 4
ARTG 2251 Type Tools 1 1
ARTG 3350 Typography 2 4
ARTG 2252 Graphic Design 1 4
Area: Game Design
GAME 1110 Games and Society 4
GAME 1111 Recitation for GAME 1110 0
GAME 2200 Games and Learning 4
GAME 2500 Foundations of Game Design 4
GAME 3300 Game Interface Design 4
GAME 3400 Level Design and Game Architecture 4
GAME 3700 Rapid Idea Prototyping for Games 4
GAME 3800 Game Concept Development and Production 4
GAME 3899 Game Design Topics 4
Area: Computer Science
CS 3200 Database Design 4
CS 3520 Programming in C++ 4
CS 3540 Game Programming 4
CS 3650 Computer Systems 4
CS 3700 Networks and Distributed Systems 4
CS 3800 Theory of Computation 4
CS 4100 Artificial Intelligence 4
CS 4150 Game Artificial Intelligence 4
CS 4400 Programming Languages 4
CS 4550 Web Development 4
CS 4850 Building Game Engines 4
CS 4910 Computer Science Topics 4
CS 4991 Research 4
CS 4992 Directed Study 4
CS 4993 Independent Study 4
Area: Psychology
PSYC 3452 Introduction to Sensation & Perception 4
PSYC 3464 Psychology of Language 4
PSYC 3466 Cognition 4
Area: Mathematics
MATH 1341 Calculus 1 for Science and Engineering 4
MATH 1342 Calculus 2 for Science and Engineering 4
MATH 2321 Calculus 3 for Science and Engineering 4
MATH 2331 Linear Algebra 4
MATH 2351 Ordinary Differential Equations 4
MATH 3081 Probability and Statistics 4
The following course may also be taken as a CI elective but in that case MATH 2331 and MATH 2351 may not be taken.
MATH 2341 Differential Equations and Linear Algebra for Engineering 4
Computing and Social Issues (4 SH: 1 @ 4 SH)
Students learn how computing and social issues intersect.
Choose one.
SOCL 4528 Computers & Society 4
SOCL 3485 Environment, Technology, and Society 4
ANTH 3418 Wired/Unwired: Cybercultures and Technopolitics 4
POLS 3308 Governance and Society in the Cyberage 4
IA 5240 Privacy, Ethics, and Digital Rights 4
General Electives (20 SH: 5 @ 4 SH)
Elective 1 4
Elective 2 4
Elective 3 4
Elective 4 4
Elective 5 4
The general electives must be consistent with the policy on general electives articulated by the College of Computer and Information Science on the college web site.
NU Core
The Level 1 Core in Arts/Humanities is satisfied since Interactive Media is in the Arts category.
The Level 1 Core in Social Science is satisfied via PSYC 1101 (PSY U101).
Comparative Cultures Requirement
The Comparative Cultures Requirement must be satisfied. If this is done by taking a course then this course must be one of the general electives.
Integrative Courses
See CS 4300 Computer Graphics
See IS 4300 Human Computer Interaction.
See MATH 1260 Math Fundamentals for Games.
See IM 2250 Programming for Digital Media.
See IM 2400 Web Design and Development.