B.S. Combined Majors for Computer Science and Game Design
For Students Entering in Fall 2008 or Later
January 13, 2013
136
ZA
Semester 1: Fall
CS 1200
CS/IS Overview 1
1
CS 1800
Discrete Structures
4
CS 1801
Recitation for CS 1800
0
CS 2500
Fundamentals of Computer Science 1
4
CS 2501
Lab for CS 2500
1
ENGL 1111
College Writing
4
ARTF 1124
3D Foundation
4
ARTF 1125
3D Tools: Form Basics
1
Co-op Preparation
Starting in Fall 2012, all students will take CS 1210
in the semester before going on co-op.
CS 1210
CS/IS Overview 2: Co-op Preparation
1
Semester 2: Spring
CS 2510
Fundamentals of Computer Science 2
4
CS 2511
Lab for CS 2510
1
CS 2800
Logic and Computation
4
CS 2801
Lab for CS 2800
1
GAME 1110
Games and Society
4
GAME 1111
Recitation for GAME 1110
0
ARTF 1122
2D Foundation
4
ARTF 1123
2D Tools: Imaging Basics
1
Semester 3: Fall
CS 3500
Object-Oriented Design
4
MATH 1260
Math Fundamentals for Games
4
PSYC 1101
Foundations of Psychology
4
Elective 1
4
Semester 4: Spring
CS 3800
Theory of Computation
4
CS 4300
Computer Graphics
4
GAME 2150
Programming for Games
4
Elective 2
4
Semester 5: Fall
IS 4300
Human Computer Interaction
4
GAME 3150
Game Design Algorithms
4
GAME 3700
Game Projects: Pre-Production
4
Creative Industries Elective 1
4 or 5
Semester 6: Fall
GAME 3800
Game Projects: Assets & Prototyping
4
ENGL 3302
Advanced Writing in the Technical Professions
4
Creative Industries Elective 2
4 or 5
Elective 3
4
Semester 7: Fall
CS 4500
Software Development
4
GAME 4700
Game Design Capstone 1
4
Creative Industries Elective 3
4 or 5
Elective 4
4
Semester 8: Spring
CS 4000
Senior Seminar
1
GAME 4701
Game Design Capstone 2
4
SOCL 4528
Computers & Society
4
Creative Industries Elective 4
4 or 5
Elective 5
4