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Games and Learning Alliance: Network of Excellence for Serious Games
Triadic Game Design
Balancing Reality, Meaning and Play

I want to thank those that made enormous contributions to the progress from manuscript to book. These concern: Hans de Bruijn, Tineke Ruijgh-van der Ploeg, Rafael Bidarra, Harald Warmelink, Sebastiaan Meijer, Rens Kortmann, Arthur van Bilsen, Qiqi Zhou, Alexander Verbraeck, Wim Veen, Ethan Kennerly, Jacco van Uden, Pamela Kato, Jacco van Uden, Yuen Yen Tsai, David Crookall, Ellen Schuurink, and Emanuel Blum. Special mention goes out to Igor Mayer and Geertje Bekebrede.

For publishing the book, I want to thank the people at Springer, and in particular, Beverley Ford, Helen Desmond, Natasha Harding, and Catherine Moore.

When it comes to the development of the game, I could not have dealt with the world of Reality without working closely with some of the subject-matter experts at Deltares and the crisis coordinators of the participating water boards.

But most of all, I am indebted to the Deltares Game Team. The following people have been part of the game team: Rens van den Bergh, Arne Bezuijen, Rui GuimarĂ£es, Micheline Hounjet, Almar Joling, Jos Maccabiani, Raymond van der Meij, Arjan Peters, Monique Sanders, Matthijs Schaap, Sander Smit, Tom Thé, Marco Tolman, Bas Wenneker, Maarten Wesselius, and Maarten van Zomeren. Of these people, I want to thank Almar, Arne, Matthijs and Rens additionally for their (visual) contributions to the book and website.